Real-Time Announcer Voice for Games

Enhance gameplay with dynamic, real-time voiceovers. We work with your existing voice talent to build a custom voice model that extends their reach across every moment of play.

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 Built for Game Developers

Fast to Integrate. Easy to Scale. Cross-Platform Ready.

Seamlessly integrate using our SDKs for Unity, Unreal, Wwise, or a custom Game Engine

Supports PC, mobile, console, and cloud gaming environments

Personalize commentary using player-chosen names, match stats, and real-time events

On-device synthesis designed to keep players immersed — no connection required

Localize in 40+ languages

Ready to Amplify Your Game's Audio?

From realistic sports simulations to high-speed futuristic combat, ReadSpeaker’s TTS engine for gaming brings professional-grade commentary to your gameplay experience.

Your Game's Custom Voice —

Powered by the ReadSpeaker VoiceLab

Have a voice talent in mind? Want to build a unique voice persona for your title? We’ll help you ethically source voice actors, license performances, and build a fully custom digital voice — all while maintaining creative integrity and compensating talent fairly.

 
 With the ReadSpeaker VoiceLab, you’re not just using a tool — you’re gaining a team. We partner directly with studios to design, license, and develop fully custom voice models, built for long-term creative use and performance.

 
Use your exclusive voice for everything from personalized NPCs to interactive tutorials and evolving in-game dialogue.

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Ethically Created. Limitlessly Scalable.

It all starts with the actor's unique talent. We use a core studio performance to respectfully learn the nuances, energy, signature style, and cadence of their voice. Listen to the original performance that forms the foundation of the digital voice model.

The Human Talent

The Digital Voice

The result? A digital voice scaled for every play, every player, and every game. Responsive in-game dialogue that keeps up with the action — and keeps players immersed.